Our English, Entrepreneurship and Technology Camp is designed to give you the opportunity to practice or improve your level of English and gain entrepreneurial and technological skills that you’ll be able to apply to your future projects.
On this page, we’ll talk about Camp 2.0, which is meant for intermediate/advanced level English. If you are at the beginner level, you can head over to the Camp 1.0 page.
This program is designed to encourage our Urban Campers to grow and cultivate their entrepreneurial mindset while being introduced to the inescapable world of technology.
In this program, expect to collaborate with other Urban Campers on fun, modern and creative projects!
The Urban Camp is designed so that if Urban Campers want to return the following year, they don’t have to repeat the same curriculum. We will make sure they get into more advanced workshops and work on different projects.
Edna RojasFounder + Director The Urban Camp
English
Every morning, our Urban Campers have an English class. They learn:
- Vocabulary
- Grammar
- “idioms”
- To deliver effective and engaging presentations by sharpening the necessary skills.
- Effective presentation skills
GOAL = Reinforce their ability to speak English, while developing their capacity to discuss their point of view.
DURATION
- 1 week with 1 optional week of English only (Online)
- 2 weeks on-campus hub
AGE / LEVEL
9-15 years old
16-18 years old
English level required: B1 and up
FORMAT
Online + On-Campus hub
(Due to COVID-19, all programs are currently being held online)
HARDWARE EQUIPMENTS
- Laptop, Desktop
- Platform provided by The Urban Camp
COOL FACTS
The Urban Camp enables Urban Campers to practise English in a safe, fun, collaborative and supportive environment. We encourage participants to make a new best friend and to consider a future professional partnership with another Urban Camper.
Entrepreneurship + Technology
Our entrepreneurship program, Littlepreneurs, is designed to start our Urban Campers in the world of “big ideas”.
The program starts with a Superpowers discovery workshop which sets the tone for the week(s) ahead. Urban Campers will then be encouraged to plan, forecast and test their business idea.
What we do:
- Confront students with real or fictional problems to test their ability to identify and handle downturns and emergencies that may arise.
- Teach the reality of the complex environment businesses have to navigate.
- Teach them how to think critically.

Because no entrepreneur can survive without modern technology, we take our Urban Campers on a journey to learn some interesting digital and technical skills and to introduce them to different tools that are readily available for use. This program is part of The Tech hub, which includes Virtual Reality, VR Coding, Video Games, Artificial Intelligence and Augmented Reality workshops and talks. We introduce each one of these technologies to our Urban Campers.
Since so many brilliant ideas never see the light of day due to lack of funding, we also want to address this issue through the art of pitching. We teach our young entrepreneurs to turn their projects into attractive investments. Through tips and practice, they will gain enough confidence to deliver a pitch so that no investors will want to turn them down.
TAKEAWAYS
- Understanding entrepreneurship and entrepreneurs
- Leveraging Superpowers
- Pitching to entice real-life investors
- Virtual Reality and its multiple uses
- Understanding Augmented Reality
- Understanding Artificial Intelligence
- Creating a Virtual World
- Managing finances through technology
- Cybersecurity using technology
- How Video Games are made
- Presenting in a professional manner
- Introducing oneself
- Identifying a problem, getting information and doing research
- Learning how to influence and convince others
- Public speaking
- Common vocabulary used in the business and entrepreneurial world
- Different ways of asking effective questions.
- Storytelling
A day in the life...
Day 1: Opening ceremony. Introductions. FAM Trip
Day 2: Workshop. Lunch. Mentorship
Day 3: Activity. Workshop. Lunch. Mentorship
Day 4: Workshop. Lunch. Activity. Mentorship
Day 5: Free time. Activity. Work on Projects
Day 6: Work on projects. Mentorship. Lunch. Pitch. Party.